

Project scope
Categories
UI design UX designSkills
project planning user experience (ux) design user interface (ui) design wireframing persona development figma (design software) user research mock ups milestones (project management) researchWe are designing a gamified mobile platform for heterosexual adults aged 18–25 that helps users build fun, meaningful connections — not just casual hookups. The app focuses on authentic interaction, playful engagement, and emotional resonance, using game design principles to foster conversations and connection in a light, low-pressure environment.
Our users are socially active, digitally native, and looking for more than just swipes. They want to meet people in a way that feels exciting and genuine. By integrating features like personality-based challenges, shared mini-games, and progress-based matching, the app creates space for both flirtation and real discovery — without the superficiality of typical hookup platforms.
The tone of the UX should be vibrant and flirt-friendly, but respectful and emotionally intelligent. Think of it as a “feel-good playground” for social chemistry — modern, expressive, and built to bring people together in a fun-first, values-aware way.
- Project Plan- Identify goals, milestones, and set a timeline for the project
- Review requirements and existing designs- Familiarize themselves with the app concept to understand the requirements, design work, and feedback that already exists.
- Present wireframes- of the entire user flow
- Adjust the wireframes based on feedback
- Finalize- Handoff all deliverables as visuals in a package that allows for your work to be easily understood, edited and incorporated into future projects.
- Competitive research - analysis of direct or indirect competitors' design strengths and weaknesses, with actionable recommendations
- Usability testing- summary of key findings and recommendations, or documentation of testing sessions to understand users’ experience of and interaction with your product
- Design- design flows for the distinct user types. Workshop ideas and turn those into wireframes or mockups that show exactly how the solution could work
- Prototype- once high fidelity mockups are complete, create a prototype in Figma that can be used to test and validate the designs
Providing specialized, in-depth knowledge and general industry insights for a comprehensive understanding.
Sharing knowledge in specific technical skills, techniques, methodologies required for the project.
Direct involvement in project tasks, offering guidance, and demonstrating techniques.
Providing access to necessary tools, software, and resources required for project completion.
Scheduled check-ins to discuss progress, address challenges, and provide feedback.
About the company
Game Pill works with the titans of the world and has worked on over 100+ game titles for brands like Viacom, Disney, Discovery Networks, Google and others. Over the years, we have taken great care with iconic characters like Iron Man, Kung Fu Panda, Barbie, Sponge Bob and countless others. We have come to realize the power of talent with great ideas so we scour the world for the best art, programming and design talent. As a team we conceptualize, test and execute on the best ideas and iterate based on data. We do what we love so you will love what we do.