


Strategic Launch & Local Business Engagement for Urban Game App
Develop a launch-ready marketing strategy and local business engagement framework for Global Arena—a location-based urban exploration game that blends immersive storytelling, cultural discovery, and real-world treasure hunting. Students will craft a cohesive go-to-market plan, design a pilot campaign to attract early adopters, and build an onboarding toolkit for partnering with local merchants (e.g., cafés, museums, retailers) who will offer in-app rewards and discounts. The goal is to drive buzz, build community credibility, and secure meaningful foot traffic to aligned businesses—while supporting an unforgettable player experience.

Urban Exploration Game Graphics Design
Risk Strata Limited is on a mission to bring our interactive urban exploration game to life through a captivating suite of game graphics. This project challenges learners to creatively blend visual artistry and user experience design to develop a unified visual style that enhances storytelling and deeply engages players. By designing a range of assets—from character concepts and user-interface elements to rich environmental backdrops—the team will create an immersive experience that elevates the game while providing valuable real-world practice for emerging talent. Participants will have the chance to apply and expand their classroom skills, gaining experience that paves the way for successful careers in the gaming industry—all in a supportive, creatively charged environment.

Software Development for an Interactive App – MVP Build
1. Implement front-end UI components based on completed wireframes. 2. Develop core game mechanics, including player interactions, challenges, and team-based functionality. 3. Establish backend infrastructure, including authentication, database storage, and multiplayer functionality. 4. Conduct testing and iteration to refine gameplay mechanics and optimize user experience.

Risk Strata UX Design Project
Tasks & Activities for Learners User Experience (UX) Research & Analysis Conduct user persona development to understand different player types. Map user journey flows across various game modes. Define core UX principles to ensure accessibility and engagement. Wireframe Development Design low-fidelity wireframes outlining core screen layouts. Create high-fidelity prototypes using tools like Figma or Adobe XD. Ensure consistency in UI elements and navigation patterns across all game types. Interactive Storyboarding Develop storyboards for key gameplay interactions , illustrating user choices and feedback loops. Visualize game setup pathways , from joining games to configuring settings. Include animation cues or transition logic for a seamless experience. Usability Testing & Iteration Gather feedback on initial designs from simulated users or test groups. Iterate on layout, accessibility, and engagement mechanics . Provide a final refined version based on testing insights.

Tourism Adventure Gaming App Prototype
Risk Strata Limited seeks to innovate the tourism experience by developing a cross-platform prototype for a gaming app that combines real-time interactive mapping with engaging gamification features. The goal is to create an immersive experience for users, encouraging exploration and interaction with their surroundings. The app should integrate location-based challenges and rewards, enhancing user engagement and providing a unique way to discover tourist attractions. The project will involve designing and implementing core features such as interactive maps, user profiles, and a points or rewards system. Additionally, the team will conduct a comprehensive analysis of user engagement and feature performance, using data to refine and optimize the app's functionality. This project offers learners the opportunity to apply their knowledge in app development, user interface design, and data analysis, all within the context of a real-world application.

Game App UX/UI Framework Development
Tasks & Activities for Learners User Experience (UX) Research & Analysis Conduct user persona development to understand different player types. Map user journey flows across various game modes. Define core UX principles to ensure accessibility and engagement. Wireframe Development Design low-fidelity wireframes outlining core screen layouts. Create high-fidelity prototypes using tools like Figma or Adobe XD. Ensure consistency in UI elements and navigation patterns across all game types. Interactive Storyboarding Develop storyboards for key gameplay interactions , illustrating user choices and feedback loops. Visualize game setup pathways , from joining games to configuring settings. Include animation cues or transition logic for a seamless experience. Usability Testing & Iteration Gather feedback on initial designs from simulated users or test groups. Iterate on layout, accessibility, and engagement mechanics . Provide a final refined version based on testing insights. Expected Deliverables ✔ User Flow Diagrams – Mapping interaction patterns across different game modes. ✔ Wireframes – Low and high-fidelity versions illustrating app screens and navigation. ✔ Storyboards – Detailed representations of user interactions and gameplay mechanics. ✔ Prototype Demo (Optional) – A clickable prototype demonstrating basic UI/UX functionality. ✔ Final Report – A structured presentation summarizing findings, recommendations, and refinements . This structure gives clear direction while ensuring focused, actionable outcomes . Do you want to refine anything further before posting the project? 🚀